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7.5 SpaceAce


Tips zu Space Ace


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General Tips:  Timing is critical, a move made too early or too late will end
your mission.  Usually you should only press your move once. While playing
through some scenes however, you may press your move many times before the
action in order to insure the execution of the move. Several scenes may appear
flipped, left to right. For these scenes, substitute left for right, and right
for left in the following hints.

"Kim is Kidnapped"

The correct moves for Kimmy's Capture are:
Ace: right, left, left, (energize), fire, fire, right, left, right, fire, left,
left, left, left, left

Kimmy's capture may also be played with an alternate path.
The correct moves for Kimmy's capture alternate are:
Dex: right, left, left (do not energize), left, left, left, left

"The Black Sheres"

The correct moves for the Chase are:
Long: up, right, up, fire, right, fire, down, fire, up, left, up, fire, left,
fire, down, fire

The Chase also may be flipped.
The Chase also may be played with an Alternate path.
The correct moves for the Chase Alternate are:
Quick: up, right, down, right, up, up, left, down, left, up

"Dodging The Beams"

The correct moves for Borf's ship are:
Ace: up, left, up, up, (energize), fire, left, fire, up, up, fire, left, left

Borf's ship also may be flipped.
Borf's ship may also be played with an alternate path.
The correct moves for Borf's ship alternate are:
Dex: up, left, up, up (do not energize), up, up, up, left, left

"The Platforms"

The correct moves for Dex in the Platform Room are:
Ace: right, up, (energize), fire, fire, right, fire, fire, right, fire, fire,
right

The Platform room also may be flipped.
Dex: left, right, left, up, left, left

"The Dogs and Robots"

The correct moves for Rocket Launching Site are:
Ace: up, right, left, (energize), fire, left, right, fire, right, fire, right,
right, left

The Rocket Launching Site also may be flipped.
The Rocket Launching Site may also be played with an alternate path.
The correct moves for Launching Site Alternate are:
Dex: up, right, left (do not energize), up, left, right, up, left

"The Junk Planet"

The correct moves for Garbage Planet are:
Ace: fire, right, up, (energize), fire, fire, right, fire, left, fire, right

Garbage Planet also may be flipped.
Garbage planet may also be played with an alternate path.
The correct moves for Garbage Planet Alternate are:
Dex: fire, right, up (do not energize), right, fire, right, left, right, up

"The Dog Fight"

The correct moves for the Dog Fight are:
right, up, left, left, fire, fire, up, down, up, fire, up, fire, up, fire

The Dog Fight also may be flipped.

"The Yellow Planet"

The correct moves for Monster World are:
Ace: fire, up, (energize), fire, fire, fire, left

Monster World also may be flipped.
Monster World may also be played with an alternate path.
The correct moves for Monster World Alternate are:
Dex: fire, up (do not energize), up, up, left, left, right, left, fire, up

"The Dark Side"

The correct moves for Monster World are:
Ace: right, fire, right, (energize), fire, up, fire, right, fire, down, left,
left, up, right, up

Darkside also may be flipped.
Darkside may also be played with an alternate path.
The correct moves for Darkside Alternate are:
Dex: right, fire, right, down, right, right

"The Motorcycle Chase"

The correct moves for Motorcycle chase are:
Ace: left, right, fire, (energize), fire, fire, fire, right, down, down, fire,
fire, fire, left, fire, right, left, down, fire

Motorcycle Chase also may be flipped.
Motorcycle Chase may also be played with an alternate path.
The correct moves for Motorcycle Chase Alternate are:
Dex: left, right, fire (do not energize), down, fire

"The Roller Skates"

The correct moves for Borf's Control are:
right, up, left, (energize), fire, left, rith, left, up, right, up, left

Borf Control also may be flipped.
Borf control may also be played with an alternate path.
The correct moves for Borf Control Alternate are:
right, up, left (do not energize),right, left, fire

Ace: Left, up, right, fire, down, right, left, right, up, left, up, right

Dex: Left, up, right, left, right, fire

"The Giant Eels"

Dex: left, fire.
Flip Dex: right, fire.
Flip Ace: right, fire, left, down, left, down, fire, fire, left, left

"The Final Confrontation"

The correct moves for Final Fight are:

up or left or right, fire, fire, right, left, (energize), fire, fire, up,
right, right, fire, fire, fire, fire, up, up, down, down, fire, fire, right,
right, up, up, down, down, up, up, left, left, right, right, left, left, fire,
fire, left, left, right, right, right, right, right, right, left, left




robscha@data.rhein-main.de
Taken from TELEGAMES (c) Homepage




Copyright © Robert Schaffner (webmaster@doitarchive.de)
Letzte Aktualisierung am 28. Juli 2001
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