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18.18 Overscan


Overscan display expansion




Stefan Hartmann
Electronic Research and Development
Keplerstrasse 11 B
1000 Berlin 10
West-Germany
Tel: West-Germany/30 344 23 66,
email on Compuserve ID: 72017,3216



"Hey You man, wanna have some Overscan ?"

Introduction of an "Xtended Graphics Mode" for the Atari ST Computers(!nl)

from Stefan Hartmann (Hardware and article)
and Carsten Isakovic(Software:Overscan.PRG)



If You are a graphics freak and an owner of an Atari ST computer You might have been looking with keen eyes into the direction of the Commodore Amiga Computer and have been thinking about selling Your 32000 Bytes Sreen Memory Machine and gonna buy the Interlace- HAM-Baby ?

Stop it man ! This article will tell You why !

With a simple switch (cost about a buck) and additionally only at the STM520: 2 Rectifier diodes, 2 Resistances, a NPN Transistor and a capacitor, we will show You how to get a visible 59640 Bytes big Screen Memory (in 50 Hertz Mode). (the following description will apply for 50 Hertz mode , 60 Hertz Mode and Monochrome-Overscan-Mode has some other sreen memory size)

What does this mean ?

This means in Low resolution mode there are now 420*284 Pixels available to display, still 16 colors per pixel. In midres resolution there we have now the gorgious resolution of 840*284 Pixel, still 4 colors per dot. In monochrome mode we get now 688*480 pixel with a well adjusted SM124 monochrome monitor !

Well this means, in color mode there is no more screen window visible but pixels all over the screen, indeed some pixels You'll never see, because they hide behind the left and right monitor tube border till You adapt Your horizontal screen width !

The same thing is available on the Amiga. There they call this mode :

OVERSCAN.

This overscan mode is now with this article also possible for all the Atari ST computers, from the 512KB 260 machine to the Mega ST 4 !

That means the Atari ST can now like the Amiga be used for semi-professionel Desktop-Video applications for examle together with a genlock-interface to get a scrolled text message in the lower border of a video movie.

How was this little hardware modification found ?

The story of the Overscan modification began, when some month ago I got a demo disk on which a nice grahic screen appeared. But what the hack was this ? In the lower border of the ST screen was a scrolling text message ! How to come ? Had my monitor been shifted away ?

Not at all !

I couldn`t trust my eyes ! This programmer called Alyssa (special nickname of this hacker-guy) had programmed a very fine flowing scrolling text message out of pixel graphics at the bottom of the screen where normally only the color palette register 0 (that means the static border color) is available !

Did this guy found an undocumented "poke" to switch off the lower border and display further pixel graphics,which Mr. Shiraz Shivji (the father of the ST) didn't told us ?

Not at all ! He had found the software-trick, that if the picture frequency is shortly switched inside the 199th scan line from 50 to 60 Hertz the result is that the Glue chip is disturbed, so that it holds its Display-Enable-Signal longer at High(5 Volts)-Level and this tells the MMU and the Video-Shifter to display Pixel-Graphics till the end of the screen.(but still with a left and right border) What a guy ! He must have been poked "till the shit hits the fan(Glue)" !

To understand all this screen manipulation I have shortly to explain how the ST generates its picture in color mode: In 50 Hertz Mode the screen is build up of 313 scan lines which are 50 times per second written onto the tube. (In 60 Hertz mode there are 263 scan lines displayed)

This means that the Atari doesn't work with Interlace, the so called "half frames" (semi frames) are placed precisely one upon onother so there is no placement shifting like in TV-Systems (e.g. NTSC).

Normally in 50 Hertz mode the first 39 scan lines are displayed without pixel graphics but with background color palette 0. This is the upper Border. Then there are 200 scan lines in which the normal Screen window is displayed but still with this left and right border, which is still generated from palette 0.

The following 45 scan lines display the lower border, still palette 0. (normally no pixel graphics available) The last 29 scan lines of the total 313 lines are not visible, because they are used for vertikal blanking. This is needed to synchronize the picture frequency of a connected monitor.

The Blanking is done by the blank-signal that is also generated by the Glue chip and this signal switches the RGB-D/A-Resistor-Converter to Zero when the vertikal blank period is active. (In 60 Hertz Mode the normal mode is : upper border 14 scan lines, 200 display lines, 24 lower border scan lines and 25 scan lines blanked)

A few months ago there arrived the 2 new demo programs "Amiga-Demo" from the TEX-Programmers ( some special assembler graphics wizzards ) and the LT.PRG (the death of the left border) of the TNT-Crew. This 2 programs blowed my mind because they already featured pixel graphics inside the right (Amiga-Demo) and in either border(left and right, LT.PRG). How this is possible I don't know yet, because the assembler code is very sophisticated crypted so no chance for a tracking monitor program disassembler. But it's possible that they use a 50 Hertz to 71 Hertz switching every scanline synchronized with the video adress counter. Must be very tricky code ! They wanna keep this still a secret ! (In the meantime February `89 the gorgious UNION-Demo was launched: Level 16 has now implemented a full software controlled Overscan screen with no borders at all!; unbelieveable, but very timeconsumming interruptprogramming; not much time left for animation !)

I thought, wow !
If these guys are able to display some border graphics with some very tricky but time consumming code how about trying to convince the little Shifter to do this with a simple hardware modification and without any time consumming calculations ?

No problem !

I fetched my scope, booted the Amiga-Demo and switched between the additional right border pixel display and normal mode. At this time I took a closer look with the scope next to the Shifter area of the ST board. That's it! I recognized that if I switched the modes, the Display-Emable-Signal changed its puls-stop relationship.

The Display Enable Signal determines if pixel graphics should be displayed by the Shifter or if the border should be displayed (palette register 0). Every time if this signal goes high, pixel graphics is displayed, if it is low, palette 0 is displayed.

The Display Enable signal is generated by the Glue, like the Blank-, HSync- and VSync-Signal which are all used to generate the picture. The DE-Signal also goes to the MMU and the Timer B Input of the MFP chip (for counting the scan line through interrupt routines).

The screen is build up with the following sequence :
The vertical Sync signal which is not only going to the monitor connector bush but which comes from the Glue and is also controling the MMU is telling the internal counter of the MMU to take over the adress of the next "semi frame" from the video.bas adress FF8201 and FF8203. If now the Display Enable signal goes high then the DCYC (Display-Cycle-Clock) signal from the MMU is activated which is strobing the videodisplay information (pixel graphics) from the RAM in 16 bits words into the Shifter for displaying.

That means the DCYC signal clocks the Load Input of the Shifter. At this moment the internal counter of the MMU is counting upwards.

The actual adress is been written all 2 microseconds to the video adress counter in FF8205/07/09. Remains at this point the Display Enable Signal longer at high level, accordingly more memory RAM is adressed as screen video ram by the MMU and still transfered to the Shifter during every scan line!

So with the Puls Stop relationship of the DE signal we can determine the size of the screen window. At last we have the Blank signal which is also blanking the video signal from the RGB-Converter during horizontal flyback time and vertikal snchronisation time (as mentioned above). To complete the description, there is still the CMPS Signal (Color Map Chip Select), which is generated by the MMU and which is only changing for telling the Shifter to load a new color palette. (what will Spectrum 512 look in Overscan mode: super gorgious !)

Conclusion:

How do I find the right signal in exchange for the DE signal ?

Looking around inside the ST I found the Composite Sync Signal which is generated by an AND-Combining of the HSync and VSync Signals. One can use the already installed Composite Sync Signal which feeds the monitor bush connector. Make sure to use the Composite Sync Signal directly from the Emitter of the driver (buffer) transistor. (Take a look into Your circuit diagram of Your ST!) At the 520 STM (the STs with RF-modulators) there the internal Composite Sync Signal is missing. Here You have to add the above mentioned circuit of 2 rectifiers, 2 resistors a transistor and a optional buffer capacitor( buffers the collector(5Volts) of the transistor versus ground).

This Composite Sync Signal is ideal for controlling the new Overscan mode. We have been trying other signal for example: only the HSync, the VSync, the Blank signal or only permanent 5 Volts but this doesn't work with either 50 and 60 Hertz and GEM couldn't be installed.

To find a better signal than the Composite Sync signal is not possible with such a simple modification. The ST has only 4 signal which come from the GLUE which could be used to create a " new " Display Enable signal, because all other signals vary !

The only time invariant signals are :
1. The old DE-Signal
2. The HSync Signal
3. The VSync Signal
4. The BLANK Signal.

And still the divided clock frequencies 2 MHz and 500 kHz. To create a better signal than the composite sync signal one would have to use some counters and dividers to build up a better "DE"-signal. This would mean a lot of additional hardware!

GEM needs a video scan line whose number has to be able to divide by 4 to install it. So the Composite Sync Signal was the simplest solution to find.


Description of the Hardware Modification

The Display Enable Signal which is going to the Shifter Pin 37 and to the MMU Pin 52 has to be cut and instead of this the Composite Sync Signal has to be fed to this two Pins.

This could be done by a simple 3 Pins switch which switches between the original and the new Overscan Mode. The switch could be installed at the back of the ST for example. It is also possible to switch it during operation of the ST without hanging up. If You switch back it might could happen, that the color palettes have been cycled.

This is due to percussion during switching but could be removed by switching 3 or 4 times again till the color palettes are in the right order again. Hint: If there will a shifted palette as the desktop appears, You have to switch again a few times the change-over switch so due to percussion this shifted palettes will disappear! This shifted palettes only sometimes occur during booting but this is the only time !

How to connect and wire the Overscan-change-over-switch:

Directly at the Emitter of the Composite Sync signal driver Transistor You pick up the buffered Composite Sync Signal and feed it to the third pin of the switch. The second pin of the switch (the pin in the middle) goes to the pin 37 of the Shifter and pin 52 of the MMU. The first pin of the switch is connected to pin 39 of the Glue (Display Enable Signal) Reminder: the MFP 68901 pin 20 still gets the Display Enable Signal in both modes !!! We have tried to use also the Composite Sync for the Timer B-Input in Overscan mode, but then the ST doesn't boot himself after a Reset !

Softwareadaption to the Overscan Mode

If You switch directly from the normal desktop after booting without any accessories or programs to the Overscan mode, You will see some nice "pixel trash" in the upper half of the screen, but going from the very left to the very right.(without a border)

But what has happened to the lower half screen ? There is some pretty moiree jumping and changing in a strange pattern of 16 bits in various colors !

What is this, You will ask ?

Don't worry, be happy !

This is only the display of RAM databus signals !!!

This happens because the normal Video screen display Ram is installed at the top of the available ST Memory. If switched to Overscan the ST needs more than the 32kBytes but there at the top is no more available, so behind the end of the RAM the ST displays the undefinable Databus signals ! What a funny picture ! ( I just wonder wether the first game will use this for displaying "screen communication problems" like in the game: Carrier Command ?) So the answer to get a correct full screen Overscan picture is : Write a lower Adress into the Screen Starting Adress Pointer FF8201/03 ! But then there is still the Pixel-Trash, but now all over the screen !

This is because the color bit planes have changed their place. This can be corrected by adapting the GEM.

This was done by us by writing the Overscan.PRG which adapts the GEM.

It runs with the Blitter-TOS and the new ROM-TOS 1.4 and the BETA-RAMTOS and the Developer-RAMTOS 1.4, but not with the old ROMTOS from 1985 !

You start it out of the AUTO-folder of a disk or from the harddisk and a whole new OVERSCAN-world opens up.

If You push the CONTROL button during booting, it will come up with an installation menu and You can change the Overscan-resolution, so it will fit to Your monitor screen adjustment ! You can then save this Overscan-adjustment, so it will boot itself up with the right size the next time !(The installation menu is only available from Overscan.PRG version 1.5 up)

The GEM desktop with this resolution is just wonderfull !

With this solution one can use already a few programs, which get their screen parameters directly from GEM and don't write the graphics directly into the screen memory, for example the DOODLE.PRG, Wordplus, GEM Paint, Easydraw, Kuma Graph and Spreadsheet etc. These programs and some more already work with Overscan in color and monochrome mode !

Unfortuneally the best two graphics programms, CAD3D from TOM HUDSON and CYBERPAINT from JIM KENT don`t work at this moment with this higher resolution.

TOM and JIM are YOU jet listening to this ???
Please try to adapt Your superb programs !!!

This Overscan.PRG patches the TOS with the negative LINE A-Variables, so every application, for example CAD3D only would have to fetch the actual SCREEN SIZE with the command OPEN WORKSTATION (VDIte this will also apply for the the new 19" Matrix or Mat Screen Monitors that are used espacially for DTP with Calamus and other applications.

Wouldn`t this be great to design Your objects on such a big screen with CAD3D?

Imagine an OVERSCAN-Delta-Animation in color played back in realtime from a 800 MBYTE Hardisk, synchronized by midi-clock with a midi-sequenzer (a second Atari ST for example ) which is controlling a complete orchestra of synthesizers ! What a realtime multi media show this would be ! This could also open up a whole new world of videomusic production in the Music-Business Industry !

Still a few words to the screen-memory partitioning in OVERSCAN mode in 50 Hertz image frequency:

The visible screen memory is now 59640 Bytes (if Your monitor can be regulated to this screen width and height). But because of the Composite Sync Signal there are also pixels displayed during the blanking time ( flybacktime) of one scan line. This are 26 Bytes per scan line. This adds up to 7384 Bytes more than the visible 59640 Bytes. This means the actual size of the screen memory has to be 67024 Bytes big. (calculated for 50 Hertz, in 60 Hertz some other size will fit)

This about 7 kByte can be used for storing palette information or other stuff. If it's to memory wasting the software could also store only the 59640 Bytes for one screen but then reloading will take a short moment longer, due to jump over the 26 unused Bytes in every video scan line.

Because of the puls stop relation time of the Composite Sync signal during vertikal blanking time there are also some Pixels transferred which aren't visible but blanked. That's why there has to be an offset starting adress of about 5 kBytes subtracted from the video.bas pointer registers FF8201/03.

But this is already done too with our Overscan.PRG ! If we would have tried to avoid these little two disadvantages we would have been forced to generate a very special NEW DISPLAY ENABLE Signal which would have been needed an anormous amount of counters and flip-flops. So it's easier to live with this a little more memory consuming but simple to install Composite Sync signal.

The difference between 50 and 60 Hertz color mode :

In 50 Hz mode with using the Composite Sync signal You have 236 Bytes per scan line. 210 Bytes are visible . The other 20 Bytes aren't visible because of horizontal flyback blanking ( the BLANK signal of the GLUE is doing his job during this time period !) Well, 236 Bytes can be divided by 4 , this is what GEM needs. So 50 Hertz GEM SHELL installation is no problem.

In this moment our Overscan.PRG (version 1.6) runs the GEM SHELL only in 50 and 71 Hz.

In 60 Hertz mode You have 234 Bytes per scan line. This is only dividable by 2! So it might be that we will get GEM only to work in Mid-Res-mode in 60 Hz, but a special written Cyberpaint could also handle 60 Hertz, if the color palettes are adapted the right way in Lowres. There would have to be 2 different versions of Cyberpaint like Spectrum 512, because in 50 Hz there are 512 clock cycles and in 60 Hz there are 508 Clock cycles per scan line. In 60 Hz there are also only 238 visible scan lines instead of 284 of the 50 Hz mode.

My proposal is, first to adapt CAD3D to 50 Hz mode so that the created DELTA-files could then transfered to a special Cyberpaint that might handle also 50 and 60 Hz mode.

This Overscan-Cyberpaint then could also convert the 284 scan lines pictures to the visible 238 NTSC compatible scan lines pictures !

So You could design Your CAD3D animation with a 50 Hertz bigger screen and load it with Cyberpaint into a 60 Hertz compatible animation ! How about this ???

The monochrome Overscan-mode

When we developed the hardware Overscan mode for the first time in end of september 1988, we only adapted the color mode. When we switched to the monochrome mode , there the flyback beams of the monochrome monitor SM124 were visible because in monochrome mode the ST sends NO Blank-signal to the SM124 circuit. Look at it now in monochrome Overscan-mode, before You boot the Overscan.PRG ! Now You still also see the flyback beams because there is no flyback blanking due to this new puls- stop- time- relationship of the composite sync signal !

So the SM124 has to blank the flyback beams itself. With the normal DE-signal controling the picture size it's no problem. But we did modify this with Overscan, so switched to the Composite Sync signal for controling the picture size, we get now 800*500 pixels generated by the ST in monochrome mode. But this is to much for the SM124: It doesn't fit onto the screen of the SM124. This means: many pixels are displayed during flyback time of the electron beam and we get the unwanted visible flyback beams onto the screen. So we thought, that the monochrome mode wouldn't be possible to install with the Composite Sync signal.

But then in January 1989 I had the idea to fill all the new screen memory with $FF: And THAT`S IT : the whole screen was BLACK ! No more flyback beams to see ! So it was possible to suppress the flyback beams by adjusting the screen memory in this way, that in every visible monochrome Overscan- scanline the last Bytes have to be set to $FF !(so they are blanked and no more visible) Well, this is the trick to install the GEM SHELL also in monochrome Overscan mode. With this software adjustment we get now at maximum 688*480 pixel without distortion on a, from the manufacturer well calibrated, SM124 monitor. The resolution is again adjustable with our Overscan.PRG through the installation menu.

With a NEC Multisync monitor one gets already now 732 pixel in one scan line, so it's now yet possible to do true HERCULES graphics emulation, which needs only 720*350 pixel. With the NEC Multisync we have now 732*480 pixel! Isn't that gorgious ?

Maybee Avantgarde Software will fit their PC-Ditto to run this fully emulated Hercules graphics mode ??? How about that ?

There is the rumour that Mr.Sack from West Germany, who has developed the first really running Hardware MS-DOS emulator will include OVERSCAN for emulating the HERCULES graphics mode in the near future !

I'm just working now to modify the SM124 monitor with a little additionally hardware, so it will also display at least the 720 pixels in one scan line for Hercules emulation.

Maybee I'll also get the full 800*500 pixel display to work on the modified SM124 soon ?!

(Take a look into the OVERSCAN.DOC-file fore more explanation of the new screen memory partitioning in monochrome Overscan mode !)


Final conclusion

Overscan brings a whole new world of applications to the ST especially in Desktop-Video and new Bigscreen-applications and Hercules emulation in monochrome mode. In color mode there will be programms like on the Amiga in two versions, one PAL and one NTSC versions, unfortuneally.

So there is still the hope that HDTV brings us a new world standard in picture frequency and picture resolution, so everybody could swap and exchange videotape cassettes with computer-graphics or movies on it between Europe and America without needing to convert !

I still hope, that Europe will change to 60 Hertz picture frequency, because if not, we will have to program our next generation of color computers, for recording HDTV graphics onto tape, again in the flickering 50 Hertz mode. But because a new standard for television surely remains at least for 20 years, please beware us of the flickering 50 Hertz EUREKA-HDTV-Freaks-standard !

It would be no problem to use already today 60 Hertz picture frequency in Europe, as You can see it, if You connect Your ST to the SCART(RGB-Inputs) connector of Your television set and then switch Your ST to 60 Hertz by software !(change Hz.PRG) No problem at all !


Literature:
1. Data Becker : ST-Intern
2. Circuit diagram of the ST computers
3. Markt and Technik Verlag, ST68000 magazine,issue May and
June 1989: "Ausser Rand und Band mit Hyperscreen"; publishing of this article by the german
ST68000 magazine



West-Berlin, on the 2nd July 1989 Stefan Hartmann

This article is copyright protected (c) 1989 and 1990

P.S.: I have drawn some pictures with Degas monochrom of the new screen partitioning and we have made some digitized photos, also PI3 format, which shows the board modification and the switch wiring.























This is how to install the Overscan

Copy the OVERSCAN.PRG to Your auto-folder on Your harddisk or if You don't have a harddisk copy it to Your boot disk into an auto folder.

Copy also the VIDEO50.PRG to the auto-folder to make sure Your ST will start with 50 Hertz picture frequency in color mode.

If You still have the old ROMTOS from 1985 inside Your ST, then copy also a BETA-RAMTOS 1.4 or the Developer-RAMTOS 1.4 to Your boot disk into the root-directory ! This disk has to have then a bootable sector, so that it will boot automaticaly the TOS.IMG-file (BETA- or Developer-RAMTOS 1.4).

(If You already have the Blitter-TOS or the new (EP)ROMTOS 1.4 inside Your ST, then You only have to have the OVERSCAN.PRG and VIDEO50.PRG inside the autofolder and don't need an additional RAMTOS)

Switch the Overscan-switch to OVERSCAN and boot the disk or boot from Your harddisk.

If You press the CONTROL-, SHIFT-, or ALTERNATE- key, the Overscan.PRG will come up with an installation menu. From this menu You can fit the screen resolution to Your monitor size and still can save this, so Your ST will start up with the right size the next time. With key "P" You get the "Physebase"-emulator, so Calamus DTP works now also !

In color mode: If You want to change from lowres to midres go to the "change resolution"-menu from the GEM SHELL and click "okay" while depressing the CONTROL-,SHIFT-, or ALTERNATE-key.Then the OVERSCAN-installation menu comes up again and You can change to midres and the other way around. Use the arrow keys and the + - * / keys to modify the size of the Overscan screen. The HELP key brings You back to the menu. "S" saves the new screen size and "Q" quits the menu without saving to (hard)disk.

Have fun with the Overscan, Stefan Hartmann.



Problem while install Overscan to an STFM

I have been trying to instal OverScan to a STFM with TOS 1.4

Strangely enough sorting out which track of the PCB to cut to isolate the MMU and Video-Shifter proved to be easy, but I am having difficulty in picking up the new Display-Enable signal from the location the document instructs me to, and I quote:


"Make sure to use the Composite Sync Signal directly from the Emitter of the driver (buffer) transistor. (Take a look at the circuit diagram of your ST!)"

Well of course I haven't a circuit diagram, but I hope somebody reading this will have. I've tried to trace where it should be connected, but the PCB at this point is very congested and I can't even decide which transistor is the one referred to.

I have tried using the Composite-Video output, pin 2, of the monitor socket unsuccessfully, but this failure is implied in the instruction.

The motherboard is marked C070789-001 REV.F2 and GX-211 VO 3890

Would anyone have a circuit diagram from which they can tell me in detailed layman's terms the right transistor to which to make this connection?



Die Auflösungs-Erweiterung Overscan

Mit einer originellen Idee und einer einfachen Schaltung, garniert mit einem Stück Software, läßt sich die Bildschirmauflösung des ST massiv erhöhen. Das Produkt nennt sich Autoswitch-Overscan und ist für DM 97,- erhältlich.

Overscan hat eine längere Entwicklungsgeschichte und tauchte erstmalig unter dem Namen Hyperscreen in einer ST-Zeitschrift auf. Damals waren als Hardware nur ein paar Kabel und ein Umschalter notwendig. Die Software war frei und wurde mehrfach überarbeitet.

Die Entwickler haben sich nun hingesetzt, und aus der Idee ein professionelles Produkt gemacht. Herausgekommen ist der Autoswitch-Overscan, der die Auflösung des ST massiv erhöht und sich durch eine kleine Logik automatisch auf nicht auflösungsunabhängig programmierte Software einstellt.

Die mit Overscan erzielbaren Auflösungen sind phänomenal und sollen selbst die Atari-Entwickler überrascht haben. Ein normaler ST mit der Overscan-Schaltung kann monochrom bis über 700 * 480, in der mittleren Auflösung bis über 800 * 280 und in der niedrigen Einstellung bis zu 400 * 232 Pixel darstellen.

Wie hoch die Auflösung getrieben werden kann, hängt vom verwendeten Monitor- Modell und teilweise auch von geräteeigenen Eigenschaften ab. Die Entwickler geben beispielsweise für einen SM124 von Atari eine monochrome Auflösung von 672 * 480 an, ein NEC Multisynch GS bringt sogar 752 * 480. Mit Atari's SC1224 kommt man auf 384 * 280 bzw. 752 * 280 - ein Multisynch oder ein AMIGA-Monitor erreicht dagegen 400 * 280 bzw. 816 * 280 in Farbe. Ein Test mit einem billigen portablen Fernseher erbrachte noch 352 * 272 bzw. 736 * 272 Pixel.

Möglich wird das Ganze, indem - grob gesagt - der Shifter einen höheren Takt erhält. Dieser wird einfach an einer anderen Stelle auf der ST-Platine abgegriffen und von der Hardware mit dem Shifter verbunden. Aufgrund der eingebauten Logik in zwei GAL-Bausteinen kann die Verbindung und damit die Auflösung unter Software-Kontrolle geschaltet werden. Der Software-Treiber kümmert sich im Kern um die Verwaltung des neuen Bildschirmspeichers, erlaubt die Umschaltung der Auflösung und bindet das Ganze in GEM ein.

Overscan kann mit allen ST Modellen mit Ausnahme des 1040STE verwendet werden. Bei diesem Modell fiel ein benötigtes Signal der Integration zum Opfer und ist nicht mehr zugänglich, sondern direkt auf einem Chip verschaltet.

Am Anfang steht der Einbau des kleinen Platinchens, auf dem sich die beiden GAL- Bausteine befinden.

Es erhebt sich ein kleiner Kabelbaum aus der Schaltung, denn immerhin müssen zehn Verbindungen an verschiedene Stellen auf der ST-Platine gezogen werden.

Neben dem Auffinden dieser Punkte und der Lötarbeit sind noch drei Leiterbahnen auf der ST-Platine zu durchtrennen. Aufgrund eines Layout-Fehlers muß bei einigen MEGA-Modellen ein weiterer Kontakt durchtrennt werden. Sind die Verbindungen gezogen, kann das Overscan-Platinchen im Rechner verstaut werden, was durch einen einfachen Haftsteifen unterstützt wird. Im Bild hat Overscan neben dem 68000 Platz gefunden und gerät auch nicht mit einem pc-speed ins Gehege. Sollten andere Zusatzplatinen vorhanden sein, ist die Plazierung der Overscan-Schaltung ebenfalls problemlos.

Der Einbau ist nicht unbedingt für Anfänger geeignet, da die entsprechenden Lötpunkte auf der Platine natürlich exakt verbunden werden müssen und die Leiterbahnen auf einer modernen Platine wie der des ST sehr fein sind. Traut man sich den Einbau nicht zu, sollte man ihn besser einem Händler oder einem versierten Bekannten überlassen.

Das 48-seitige Handbuch beschreibt den Einbau detailliert in 18 Schritten und gibt einige Tips, falls nicht sofort das gewünschte Ergebnis eintritt. Mehrere Grafiken beschreiben die Lage der durchzutrennenden Leiterbahnen und der Lötpunkte für die verschiedensten ST-Modelle und -Platinen. Das Handbuch sollte keine Fragen zum Einbau offen lassen.

Der Software-Treiber OVERSCAN.PRG muß von der mitgelieferten Diskette in den AUTO-Ordner kopiert werden. Damit wird bei jedem Booten automatisch die Overscan-Darstellung eingeschaltet. Beim ersten Start muß die Software auf den verwendeten Monitor konfiguriert werden, wozu auf Festhalten einer Shift-Taste beim Booten ein Menü erscheint.

Ein Rechteck zeigt dann den momentan von Overscan genutzten Bildschirmbereich an. Er kann mit den Pfeiltasten so vergrößert oder verkleinert werden, daß er vollständig auf dem Monitor angezeigt wird. Mit dem Zehnerblock läßt sich auch die Lage des angezeigten Monitor-Bilds verändern, so daß eine Anpassung an die Fähigkeiten des Monitors einfach und interaktiv möglich ist.

Weiterhin existieren verschiedene Optionen bei der Konfiguration. So kann bei einem Farbmonitor die Auflösung, die Darstellungsfrequenz und die Farbe des Bildschirmrands gewechselt werden.

Da die ST-interne Hardcopy-Routine ihre Macken hat und mit einem großen Bildschirmspeicher nicht umgehen kann, läßt sich Overscan so einstellen, daß beim Auslösen einer Hardcopy der gesamte Overscan-Bildschirminhalt in eine Datei im GEM-Image-Format geschrieben wird. Im Schwarz-Weiß-Betrieb läßt sich die Auflösungsumschaltung durch eine Zusatzspeicher-Option beschleunigen.

Hat man alle Einstellungen nach Wunsch getätigt, werden sie in OVERSCAN.PRG abgespeichert und stehen beim nächsten Booten sofort bereit. Will man - aus welchen Gründen auch immer - nur kurzzeitig eine andere Bildschirmauflösung benutzen, kann das Konfigurations-Menü auch ohne Abspeichern verlassen werden.

Beim nächsten Booten fährt der Treiber dann die Bildschirmauflösung mit einem optischen Effekt auf die konfigurierten Werte hoch. Es erscheint der Desktop und der seinen festen Bildschirmrahmen gewohnte Benutzer wird zunächst einmal den Atem anhalten.

Neben dem offensichtlichen Auflösungsgewinn (in den Farbauflösungen läßt sich die Pixel-Anzahl glattweg verdoppeln) sieht man auch, daß hier mit einem normalen ST auch die Mehrspalten-Darstellung der Directory- Fenster möglich ist. Ohne Übertreibung - man fühlt sich fast wie auf einem Großbildschirm.

Leider hat sich schon mit dem Aufkommen von Großbildschirmen oder dem Software-Emulator BigScreen gezeigt, daß viele ST-Programme nicht auflösungsunabhängig programmiert sind. Dies reicht von einfacheren Problemen wie festen Maximalgrößen für Fenster bis zu Programmen, die direkt in den - vermeintlich normalen - Bildschirmspeicher schreiben. Letztere liefern bei veränderter Bildschirmgröße wilde Bitmuster und sind in einer solchen Konfiguration nicht zu gebrauchen. Ursache dafür ist sicher das Fehlen fester Atari- Richtlinien für die Programmierung, wie sie beispielsweise Apple für seinen Macintosh durchgesetzt hat.

Dieses Problem wird sich nicht nur bei Systemen mit Großbildschirmen bemerkbar machen, sondern auch auf den neuen Atari-Maschinen TT und EST, die bekanntlich erheblich mehr Auflösungsmodi bieten. Aber auch auf einem mit Overscan ausgerüsteten normalen ST machen einige Programme Schwierigkeiten. Das Problem wird gelöst, indem man Overscan einfach mitteilt, welche Programme nicht in der erweiterten Auflösung laufen. Ruft man solche Software vom Desktop, aus einer Shell oder anderen Programmen auf, schaltet Overscan automatisch ohne daß irgendwelche Eingaben nötig wären auf die alte Originalauflösung. Wird ein auflösungsabhängiges Programm beendet, tritt wieder der erweiterte Overscan- Modus in Kraft.

Festgelegt wird der gewünschte Auflösungmodus in einer ASCII-Datei OVERSCAN.INF, die beim Booten eingelesen wird. Dort könnte man beispielsweise mit einem Eintrag "GULAM.PRG -" auswählen, daß die Shell Guläm nicht in hoher Auflösung gefahren wird. Übrigens bleibt hier die eingestellte Auflösung beim Aufruf weiterer Programme aus der Shell erhalten - es sei denn, man hätte beispielsweise mit einem Eintrag "WORDPLUS.PRG +" festgelegt, daß WordPlus immer in der höheren Auflösung gestartet wird.

Bei der Erstellung der Einträge kann man übrigens auch Listen mit Programmnamen schreiben, für die eine Einstellung gemeinsam gelten soll oder Wildcards verwenden. Die .INF-Datei wird beim Einlesen gepackt, wofür ein Datenraum von maximal vier KB bereitsteht. Gerade durch die Wildcard dürfte dies ausreichen.

Man wird also während der Arbeit mit seinen Programmen feststellen, ob ein Programm auflösungsunabhängig ist. Trifft dies nicht zu, trägt man einfach den Namen mit einem Editor in die Info-Datei ein und nach dem nächsten Booten stellt Overscan automatisch den gewünschten Modus ein. Will man sofort mit einem problematischen Programm arbeiten, kann man durch Drücken von Alternate+Control beim Doppelklick auf dem Desktop manuell die original ST- Auflösung anwählen. Diese Tastenkombination läßt sich übrigens durch einen im Handbuch beschrieben Patch mit einem Disk-Monitor ändern.

Der Software-Treiber muß bei der Umschaltung der Auflösung eine ganze Reihe von Betriebssystem-Variablen verändern. Gleichzeitig hängt er sich in fast alle System- Trap-Vektoren ein, um das Verhalten einiger Funktionen zu ändern. Der Treiber arbeitet mit allen TOS-Versionen, darunter auch das "durchgepatchte" KAOS. Lediglich bei der Uraltversion des ersten ROM-TOS sind Patches nötig.

Für den Programmierer implementiert der Software-Treiber zusätzliche XBIOS- Funktionen, mit denen beispielsweise die Versionsnummer abgefragt oder die Auflösung von einem Programm aus umgeschaltet werden kann. In einem Header- File für TURBO-C werden die Funktionen zugänglich gemacht.

Da Overscan auch implizit eine Testmöglichkeit für die Auflösungsunabhängigkeit eigener Programm ist, sollte unter Overscan selbsterstellte Software zu den verschiedensten Auflösungen kompatibel sein. Auf welche Feinheiten man in der Programmierung man dabei zu achten hat, und mit welchen GEM-Funktionen man beispielsweise die X-Auflösung wirklich sicher abfragt, erläutert ein kurzer, aber sehr interessanter Text auf der Diskette. Zwei Beispielprogramme in GFA und C sowie C-Routinen zur auflösungsgerechten Verwendung von Image-Daten bei Icons runden die zusätzliche Software ab.

Übrigens läßt sich die erhöhte Auflösung beispielsweise mit pc-speed schon seit geraumer Zeit nutzen. Durch Auswahl der Bildschirminstallation "HYPER-HERC" kann mit Overscan eine Hercules-Karte emuliert werden. Nach Angaben der Entwickler sollen auch der Mac-Emulator Spectre und der QL-Emulator an Overscan angepaßt werden.

Bezugsadresse:
Overscan GbR Isakovic, Hartmann, Jerchel
Säntisstr. 166
D-1000 Berlin 48







Copyright © Robert Schaffner (doit@doitarchive.de)
Letzte Aktualisierung am 23. Mai 2004
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